Hi, Im doing a university research project on work in Second Life. Ive seen several comments that people feel LL are capitilising on users time to get content produced, subsequently creating a better product at very low cost to attract more members.

Basically Im trying to determine what satisfactions people get from investing their time in producing content for SL - whether for financial gain or social kudos. Its mainly a theoretical research project, but Im very interested in any feedback that SL users may have regarding online work activity.

Ive put together a short questionnaire to gather some simple anecdotal comments.